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What Is the Expected CAGR for the Generative AI In Gaming Market Through 2025?
Over the past few years, the market size of generative AI in gaming has seen significant expansion. Its growth is expected to rise from $1.47 billion in 2024 to $1.79 billion in 2025, indicating a Compound Annual Growth Rate (CAGR) of 22.0%. This surge during the historical period is the result of factors such as intensified competition in the gaming industry, the push for content centered around the player, the necessity for scalability and adaptability in game design, the importance of cost and time efficiency in developing games, and the emergence of procedural content generation.
What’s the Projected Size of the Global Generative AI In Gaming Market by 2029?
The market size of generative AI in gaming is projected to witness a notable rise in the coming years. By 2029, it is anticipated to escalate to $4.13 billion, with a CAGR of 23.2%. This anticipated progression in the forecasted period is due to factors such as the use of generative AI in VR and AR gaming, increasing need for adaptable and evolving game environments, the rise of AI-supported game aides and NPCS, the integration of generative AI into gaming streaming platforms, and an accentuated focus on player interaction and retention. Over the forecast period, key trends to look out for include AI-created virtual characters and NPCS, AI-empowered dynamic narration, joint AI design spaces, on-the-spot AI content production for live games, and the incorporation of generative AI into game design instruments.
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Top Growth Drivers in the Generative AI In Gaming Industry: What’s Accelerating the Market?
The expansion of the gaming sector is anticipated to stimulate the advancement of generative AI in the game market. The gaming sector is a fast-paced and constantly changing industry that includes video games, esports, gaming hardware, and software development. Generative AI has become increasingly integral to the gaming sector, improving numerous facets of game development, content generation, and gaming experiences. For instance, Uswitch Limited, a British price comparison and switching service, reported in May 2023 that the overall value of the UK video game consumer market reached £7.05 billion ($7.57 billion) in 2022, a 17% rise compared to 2021. Furthermore, the UK saw an increase in digital game sales of one million units from 2021 to 2022, jumping from 61 million to 62 million. Hence, the flourishing gaming sector is fueling the advancement of generative AI in the gaming market.
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What Trends Will Shape the Generative AI In Gaming Market Through 2029 and Beyond?
Leading organizations in the generative AI for gaming sector are concentrating their efforts on the creation of high-tech items, such as AI-powered game design tools, in order to gain an edge over their competitors. AI-fueled game design tools are systems and tools that use artificial intelligence to aid and improve various elements of the game development process. An example of this is the launch of a generative AI-based game development platform by Bitmagic, a UK-based provider of blockchain technology and RPG-orientated virtual gaming metaverse platforms, in November 2023. This groundbreaking platform, which has been introduced to the public via a private alpha program, enables individuals with little to no development experience to materialize their game ideas in 3D. Bitmagic transforms users’ text prompts into fully interactive games using its state-of-the-art AI. The Bitmagic platform is the first of its kind in the world, capable of producing fully functional games from a single prompting. Its extraordinary capacity for quick game asset generation and smooth integration of elements in a game scene has been demonstrated through its use.
What Are the Main Segments in the Generative AI In Gaming Market?
The generative ai in gamingmarket covered in this report is segmented –
1) By Technique: Deterministic, Nondeterministic
2) By Function: Image Enhancement, Level Generation, Scenarios And Stories, Balancing In-Game Complexity, Non-Player Characters
3) By End-Users: Game Studios, Developers, Designers, Artists, Other End-Users
Subsegments:
1) By Deterministic: Rule-Based Systems, Procedural Generation Algorithms
2) By Nondeterministic: Machine Learning Models, Evolutionary Algorithms, Generative Adversarial Networks (GANs)
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Which Top Companies are Driving Growth in the Generative AI In Gaming Market?
Major companies operating in the generative AI in gaming market are Google LLC, International Business Machines Corporation, NVIDIA Corporation, Baidu Inc., Microsoft Game Studios, Activision Blizzard Inc., Electronic Arts Inc., Titan AI Inc., Square Enix Holdings Co. Ltd., Ubisoft Entertainment SA, Unity Technologies Inc., Sony Interactive Entertainment LLC, Rockstar Games Inc., SideFX Software Inc., Kata.ai, Pyka Inc., Promethean AI Inc., Sixfold AI Limited, Illumix Inc., Charisma.ai Limited, Bounti Labs Inc., OpenAI LP, Latitude Technologies Inc., Apex Game Tools, AidaMask, Procedural Arts LLC, Martian Lawyers Club Inc., Rival Theory Inc., Latitude Technologies Inc., Selas Studio
Which Regions Will Dominate the Generative AI In Gaming Market Through 2029?
Asia-Pacific was the largest region in the generative AI in gaming market in 2024. The regions covered in the generative ai in gaming market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
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